KATIE HOLT
MOTO ARA
20/10/2025 - KATIE HOLT, MOTO ARA
Game-to-Anime commissions grew by 137% YoY in 2024

A new report from Ampere Analysis has found that announced game-to-Anime commissions jumped 137% year-on-year in 2024, overtaking comics to become the third-largest source of adaptations among animated titles. With Anime’s strong and growing appeal among gamers, video content producers are leveraging game universes to reach established Anime viewers and convert gaming audiences into new fans.

As a result, game-based animation titles have performed strongly: Ampere’s analysis of search activity reveals that game-based Netflix Original titles were about 40 times as popular as other Netflix Original animation titles in Q2 2025. Notably, Arcane: League of Legends, based on Riot Games’ hugely popular online game, and the Devil May Cry TV series based on Capcom’s well-known franchise, drove high popularity.

For game publishers, licensing IP for adaptation can also have a significant impact on gaming activity. After the April 2025 launch of the Devil May Cry animated series, according to Ampere’s game title tracking, monthly active users of the game Devil May Cry 5 jumped by 313%.

The expanding Anime fanbase presents an increasing opportunity for game-to-animation adaptations, particularly in Europe, where interest in Anime among users continues to grow: IN Germany, for example, the Anime fanbase among internet users aged 18-64 grew from 23% in Q3 2020 to 26% in Q3 2025, while in Finland, this share grew from 25% in Q3 2020 to 34% in Q3 2025.

Long-term audience expansion among Anime fans and gamers will drive the growth of commissions in the coming years. Franchises with strong narratives, such as Final Fantasy or Fire Emblem, look like ideal candidates for future animation adaptations.

Ampere's clients can access the full report on transmedia strategies of games and anime.

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